package classes;

public class Stats {
	
	private int hitPoints;
	private int attack;
	private int defense;
	private int specialAttack;
	private int specialDefense;
	private int speed;
	
	public Stats(int hitPoints, int attack, int defense, int specialAttack,
			int specialDefense, int speed) {
		super();
		this.hitPoints = hitPoints;
		this.attack = attack;
		this.defense = defense;
		this.specialAttack = specialAttack;
		this.specialDefense = specialDefense;
		this.speed = speed;
	}

	public int getHitPoints() {
		return hitPoints;
	}
	
	public void setHitPoints(int hitPoints) {
		this.hitPoints = hitPoints;
	}
	
	public int getAttack() {
		return attack;
	}
	
	public void setAttack(int attack) {
		this.attack = attack;
	}
	
	public int getDefense() {
		return defense;
	}
	
	public void setDefense(int defense) {
		this.defense = defense;
	}
	
	public int getSpecialAttack() {
		return specialAttack;
	}
	
	public void setSpecialAttack(int specialAttack) {
		this.specialAttack = specialAttack;
	}
	
	public int getSpecialDefense() {
		return specialDefense;
	}
	
	public void setSpecialDefense(int specialDefense) {
		this.specialDefense = specialDefense;
	}
	
	public int getSpeed() {
		return speed;
	}
	
	public void setSpeed(int speed) {
		this.speed = speed;
	}
}
